Funology: From Usability to Enjoyment

Предња корица
M.A. Blythe, K. Overbeeke, A.F. Monk, P.C. Wright
Springer Science & Business Media, 28. 3. 2006. - 293 страница
This book reflects the move in Human Computer Interaction studies from standard usability concerns towards a wider set of problems to do with fun, enjoyment, aesthetics and the experience of use.

Traditionally HCI has been concerned with work and task based applications but as digital technologies proliferate in the home fun becomes an important issue. There is an established body of knowledge and a range of techniques and methods for making products and interfaces usable, but far less is known about how to make them enjoyable.

Perhaps in the future there will be a body of knowledge and a set of techniques for assessing the pleasure of interaction that will be as thorough as those that currently assess usability. This book is a first step towards that. It brings together a range of researchers from academia and industry to provide answers. Contributors include Alan Dix, Jacob Nielsen and Mary Beth Rosson as well as a number of other researchers from academia and industry.

 

Садржај

Introduction to Section 1
4
The Engineering of Experience
19
Understanding the Relationship Between
30
Making Sense of Experience
43
Lessons from Karasek
55
The Situated Experience of Recreational
66
Darren Reed
81
John McCarthy and Peter Wright
91
Thats Entertainment 125
124
UserTesting Case Studies
137
Randy Pagulayan Keith Steury Bill Fulton and Ramon Romero
151
Pulling Crackers Apart 165 Alan Dix
188
Designing Appealing Interactions
205
Promoting Engagement and Participation
222
Deconstructing Ghosts
243
Whose Line is it Anyway? Enabling Creative Appropriation
257

User Empowerment and the Fun Factor
103
Development and Application of
111
Designing for Engaging
275
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